The Golem

"Man of metal... literally" -Description of The Golem, upon first encounter

Power, Abilities, Skills, etc.

 * Absorbs metal, rock, and minerals, converting it into Mass. As The Golem's mass increases, so does his capabilities and endurance.
 * The nature of his body, makes him non-susceptible to human needs. Without any vital organs present within his body, there is no clear-cut way to kill the Golem in this fashion. Consequently, any treatments will be harder, bar some advanced means that may or may not be out there.
 * His power is yet to be seen in it's truest potential. Will be updated as more data becomes available.

Stats:

 * +3 strength
 * +2 melee combat
 * +4 Power usage
 * -2 speed, debuff increases by -1 per 10 stacks.
 * -5 ranged weapon usage

Rare metals or surrounded by lots of materials - roll d15
 * Current cap: 10 Mass.
 * Solidify: Golem gains benefits for building up mass to himself, stacking up the more he manages to gather. Base stats are for 0+ Mass..
 * rocks/concrete/small amounts of metal - the roll will be d7
 * Large amounts of metal or if surrounded by stones (cave or mountain) - roll d10

Inventory:

 * He has no inventory.

Storyline:
Coming from an unknown origin, the being, known as the Golem, has wandered aimlessly across the lands, without any drive nor purpose. The few encounters so far, have been the being turning away and evading contact. It is yet to be determined how sentient he is, but one would either be more persistent, or foolish to seek it out.

Fun facts/Trivia

 * While the Golem usually maintains a human-like form, it usually gets around in the form of a semi-liquid blob, This enables fluidity in movement and where it can fit.